1 Vector startPosThe start position of the effect.
2 Vector endPosThe end position of the effects.
3 number countHow many bubbles to spawn. There's a hard limit of 500 tempents at any time.
4 number heightHow high the bubbles can fly up before disappearing.
5 number speed = 0How quickly the bubbles move.
6 number delay = 0Delay in seconds after the function call and before the effect actually spawns.