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  GM:GUIMouseReleased( number mouseCode, Vector aimVector )


Called whenever a players releases a mouse key on the context menu in Sandbox or on any panel derived from CGModBase, such as the panel used by gui.EnableScreenClicker and the panel used by Panel:ParentToHUD.


1 number mouseCode
The key the player released, see MOUSE enum
2 Vector aimVector
A normalized direction vector local to the camera. Internally this is gui.ScreenToVector( gui.MousePos() ).