Entity:SetFriction
Description
Sets friction multiplier for this entity when sliding against a surface. Entities default to 1 (100%) and can be higher.
This may not affect all entities, but does work for players (the range is 0 to 10), as well as other entities using MOVETYPE_STEP
This only multiplies the friction of the entity, to change the value itself use PhysObj:SetMaterial.
 Garry's Mod
			Garry's Mod 
		 Rust
			Rust 
		 Steamworks
			Steamworks 
		 Wiki Help
			Wiki Help