Post-Processing Materials
This is a list of default materials which can be used for post-processing. Can be acquired using Material( materialname
)
Name | Shader | Description |
---|---|---|
pp/bloom | g_bloom | Used by DrawBloom. |
pp/blurscreen | GMODScreenspace | |
pp/blurx | g_blurx | |
pp/blury | g_blury | |
pp/bokehblur | g_bokehblur | |
pp/colour | g_colourmodify | Used by DrawColorModify. |
pp/copy | UnlitGeneric | Useful for copying one render target to another. Used by halo. |
pp/downsample | g_downsample | Used by DrawBloom. |
pp/fb | GMODScreenspace | frame buffer? |
pp/motionblur | GMODScreenspace | Used by DrawMotionBlur. |
pp/rt | UnlitGeneric | |
pp/scene-normal-model | g_normals | |
pp/scene-normal-world | g_normals | |
pp/scene-position-model | g_position | |
pp/scene-position-world | g_position | |
pp/sharpen | g_sharpen | Used by DrawSharpen. |
pp/sobel | sobel | Used by DrawSobel. |
pp/sub | Modulate | subtract? Used by the halo. |
pp/sunbeams | g_sunbeams | Used by DrawSunbeams. |
pp/texturize | g_texturize | Used by DrawTexturize. |
pp/toytown-top | refract | Used by DrawToyTown. |
pp/videoscale | g_downsample | |
pp/videoupscale | UnlitGeneric | |
pp/morph/brush_outline | UnlitGeneric | |
pp/morph/brush1 | UnlitGeneric | |
pp/morph/refract | g_refract |