Entity:GetPhysicsObjectCount
Description
Returns the number of physics objects an entity has (usually 1 for non-ragdolls)
Returns
Example
Finds all the Physics Objects in a ragdoll and applies an upward force
for i=0, ragdoll:GetPhysicsObjectCount() - 1 do -- "ragdoll" being a ragdoll entity
local phys = ragdoll:GetPhysicsObjectNum(i)
phys:ApplyForceCenter( Vector( 0, 0, 10000 ) )
end