render.SetLightingMode
Description
Sets lighting mode when rendering something.
Do not forget to restore the default value to avoid unexpected behavior, like the world and the HUD/UI being affected.
Arguments
1 number Mode
Lighting render mode.
Possible values are:
- 0 - Default.
- 1 - Total fullbright, similar to
mat_fullbright 1but excluding some weapon view models. - 2 - Increased brightness(?), models look fullbright.
Example
Draws a fullbright quad on 2D skybox.
Example
Display everything the same way as when you set mat_fullbright to 1.
Garry's Mod
Rust
Steamworks
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