Makes the entity play a .vcd scene.
1 string scene
Filepath to scene
2 number delay = 0
Delay in seconds until the scene starts playing.
Estimated length of the scene
The scene entity, removing which will stop the scene from continuing to play.
Makes the entity that the player 1 is looking at play the "Welcome to City 17" speech.
ent = Entity
( 1 ):GetEyeTrace().Entity
( ent ) ) then
Output: The entity plays the scene.