Garry's Mod Wiki

ClientsideRagdoll

  CSEnt ClientsideRagdoll( string model, number renderGroup = RENDERGROUP_OPAQUE )

Description

Creates a fully clientside ragdoll.

The ragdoll initially starts as hidden and with shadows disabled, see the example for how to enable it.

There's no need to call Entity:Spawn on this entity.

The Physics won't initialize at all if the model hasn't been precached or spawned serverside first on x86-64 (x86-64 does not use dynamic model indexes whereas main branch does).

Clientside entities are not garbage-collected, thus you must store a reference to the object and call CSEnt:Remove manually.

Issue Tracker: 1387

Arguments

1 string model
The file path to the model.
2 number renderGroup = RENDERGROUP_OPAQUE
The RENDERGROUP enum to assign.

Returns

1 CSEnt
The newly created client-side ragdoll. ( C_ClientRagdoll )

Example

Creates a new ragdoll with the player model of breen and enables rendering and shadows.

local ragdoll = ClientsideRagdoll( "models/player/breen.mdl" ) ragdoll:SetNoDraw( false ) ragdoll:DrawShadow( true )