Entity:Visible
Description
Returns whether the target/given entity is visible from the this entity.
This is meant to be used only with NPCs.
Differences from a simple trace include:
- If target has
FL_NOTARGET, returnsfalse - If
ai_ignoreplayersis turned on and target is a player, returnsfalse - Reacts to
ai_LOS_mode: -
- If
1, does a simple trace withCOLLISION_GROUP_NONEandMASK_BLOCKLOS
- If
-
- If not, does a trace with
MASK_BLOCKLOS_AND_NPCS(-CONTENTS_BLOCKLOSis target is player) and a custom LOS filter (CTraceFilterLOS)
- If not, does a trace with
- Returns
trueif hits a vehicle the target is driving
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Rust
Steamworks
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