Garry's Mod Wiki

g_refract

Description

Shader used for the now-absent Morph post-processing effect. This effect can be restored with an addon available on the Workshop.

Parameters

number refractamount
Refract amount
ITexture fbtexture
Texture/Render target to apply the morph to
ITexture normalmap
Texture that holds the morph directions - red channel for X, green channel for Y.