Entity:Spawn
Entity:Spawn()
Description
Initializes the entity and starts its networking. If called on a player, it will respawn them.
This calls ENTITY:Initialize on Lua-defined entities.
Example
Server sided script for spawning entities
Output: Spawns entity on position(0.0, 100.0, 0.0) facing (0.0, 90.0, 0.0) for all clients connects to the server