Entity:SequenceDuration
Description
Returns length of currently played sequence.
This will return incorrect results for weapons and viewmodels clientside in thirdperson.
Issue Tracker: 2783
Issue Tracker: 2783
Arguments
1 number seqid = nil
A sequence ID to return the length specific sequence of instead of the entity's main/currently playing sequence.
Returns
Example
Example usage for the argument. Retrieve length of animation on specific gesture slot.
local ply = Entity( 1 )
local seq = ply:SelectWeightedSequence( ACT_GMOD_TAUNT_CHEER )
local len = ply:SequenceDuration( seq )
print( ply, seq, len )
Output: Player [1][Rubat] 303 2.7499999180436