FCVAR
Description
Enumerations used by AddConsoleCommand, concommand.Add, CreateClientConVar and CreateConVar.
Values
FCVAR_ARCHIVE | 128 | Save the ConVar value into client.vdf
Reported as "a" by |
FCVAR_ARCHIVE_XBOX | 16777216 | Save the ConVar value into config.vdf on XBox |
FCVAR_CHEAT | 16384 | Requires sv_cheats to be enabled to change the ConVar or run the command
Reported as "cheat" by |
FCVAR_CLIENTCMD_CAN_EXECUTE | 1073741824 | IVEngineClient::ClientCmd is allowed to execute this command
Reported as "clientcmd_can_execute" by |
FCVAR_CLIENTDLL | 8 | ConVar is defined by the client DLL.
This flag is set automatically Reported as "cl" by |
FCVAR_DEMO | 65536 | Force the ConVar to be recorded by demo recordings.
Reported as "demo" by |
FCVAR_DONTRECORD | 131072 | Opposite of FCVAR_DEMO, ensures the ConVar is not recorded in demos
Reported as "norecord" by |
FCVAR_GAMEDLL | 4 | ConVar is defined by the game DLL.
This flag is set automatically Reported as "sv" by |
FCVAR_LUA_CLIENT | 262144 | Set automatically on all ConVars and console commands created by the client Lua state.
Reported as "lua_client" by |
FCVAR_LUA_SERVER | 524288 | Set automatically on all ConVars and console commands created by the server Lua state.
Reported as "lua_server" by |
FCVAR_NEVER_AS_STRING | 4096 | Tells the engine to never print this variable as a string. This is used for variables which may contain control characters.
Reported as "numeric" by |
FCVAR_NONE | 0 | No flags |
FCVAR_NOTIFY | 256 | For serverside ConVars, notifies all players with blue chat text when the value gets changed
Reported as "nf" by |
FCVAR_NOT_CONNECTED | 4194304 | Makes the ConVar not changeable while connected to a server or in singleplayer |
FCVAR_PRINTABLEONLY | 1024 | Forces the ConVar to only have printable characters ( No control characters )
Reported as "print" by |
FCVAR_PROTECTED | 32 | Makes the ConVar value hidden from all clients ( For example sv_password )
Reported as "prot" by |
FCVAR_REPLICATED | 8192 | For serverside ConVars, it will send its value to all clients. The ConVar with the same name must also exist on the client!
Reported as "rep" by |
FCVAR_SERVER_CANNOT_QUERY | 536870912 | Prevents the server from querying value of this ConVar |
FCVAR_SERVER_CAN_EXECUTE | 268435456 | The server is allowed to execute this command on clients.
Reported as "server_can_execute" by |
FCVAR_SPONLY | 64 | Executing the command or changing the ConVar is only allowed in singleplayer
Reported as "sp" by |
FCVAR_UNLOGGED | 2048 | Don't log the ConVar changes to console/log files/users
Reported as "log" by |
FCVAR_UNREGISTERED | 1 | If this is set, the convar will become anonymous and won't show up in the 'find' results. |
FCVAR_USERINFO | 512 | For clientside commands, sends the value to the server
Reported as "user" by |