Garry's Mod Wiki


  Entity:SetNWInt( string key, number value )


Sets a networked integer (whole number) value on the entity.

The value can then be accessed with Entity:GetNWInt both from client and server.

See Entity:SetNWFloat for numbers that aren't integers.

Running this function clientside will only set it for the client it is called on.
This function will not round decimal values as it actually networks a float internally.

Issue Tracker: 3374


1 string key
The key to associate the value with
2 number value
The value to set


This will set the networked integer 'money' on all clients to 100.

for i, ply in ipairs( player.GetAll() ) do ply:SetNWInt( 'money', 100 ) end