Player:GetPressedWidget
Description
Returns the widget entity the player is using.
Having a pressed widget stops the player from firing his weapon to allow input to be passed onto the widget.
Returns the widget entity the player is using.
Having a pressed widget stops the player from firing his weapon to allow input to be passed onto the widget.
Render Time: 27ms
DB GetPage | 5 |
Generate Html | 0 |
SaveChanges (1) | 12 |
Render Body | 0 |
Render Sidebar | 7 |