Garry's Mod Wiki


util.PrecacheSound( string soundName )


Precaches a sound for later use. Sound is cached after being loaded once.<note>Soundcache is limited to 16384 unique sounds.</note>

Positively broken on purpose because it fills stringtables
Ultimately does nothing on client, and only works with sound scripts, not direct paths


1 string soundName
The sound to precache.

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