Garry's Mod Wiki


  ProjectedTexture:SetEnableShadows( boolean newState )


Enable or disable shadows cast from the projected texture.

As with all types of projected textures (including the player's flashlight and env_projectedtexture), there can only be 8 projected textures with shadows enabled in total.

This limit can be increased with the launch parameter -numshadowtextures LIMIT where LIMIT is the new limit.

Naturally, many projected lights with shadows enabled will drastically decrease framerate.

You must call ProjectedTexture:Update after using this function for it to take effect.


1 boolean newState