ProjectedTexture:SetEnableShadows
Description
Enable or disable shadows cast from the projected texture.
As with all types of projected textures (including the player's flashlight and env_projectedtexture), there can only be 8 projected textures with shadows enabled in total.
This limit can be increased with the launch parameter
Naturally, many projected lights with shadows enabled will drastically decrease framerate.
This limit can be increased with the launch parameter
-numshadowtextures LIMIT
where LIMIT
is the new limit.Naturally, many projected lights with shadows enabled will drastically decrease framerate.
You must call ProjectedTexture:Update after using this function for it to take effect.