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Entity constraint.Pulley( Entity Ent1, Entity Ent4, number Bone1, number Bone4, Vector LPos1, Vector LPos4, Vector WPos2, Vector WPos3, number forcelimit, boolean rigid, number width, string material )


Creates a pulley constraint.


1 Entity Ent1
2 Entity Ent4
3 number Bone1
4 number Bone4
5 Vector LPos1
6 Vector LPos4
7 Vector WPos2
8 Vector WPos3
9 number forcelimit
Amount of force until it breaks (0 = unbreakable)
10 boolean rigid
Whether the constraint is rigid.
11 number width
Width of the rope.
12 string material
Material of the rope.


1 Entity
Constraint. Will return false if the constraint could not be created.

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