DNotify
Description
A panel that fades its contents in and out once, like a notification.
Parent
Derives methods, etc not listed on this page from Panel.
Methods
number DNotify:GetAlignment()
Returns the current alignment of this notification panel. Set by DNotify:SetAlignment.
number DNotify:GetLife()
Returns the display time in seconds of the DNotify. This is set with
DNotify:SetLife.
DNotify:SetSpacing( number spacing )
Sets the spacing between child elements of the notification panel.
DNotify:Shuffle()
This is used internally - although you're able to use it you probably shouldn't.
Example
Creates a notification panel with a text label inside.
--Notification panel
local NotifyPanel = vgui.Create("DNotify")
NotifyPanel:SetPos(10, 5)
NotifyPanel:SetSize(200, 40)
-- Text label
local lbl = vgui.Create("DLabel", NotifyPanel)
lbl:Dock(FILL)
lbl:SetText("This is a notification.")
lbl:SetFont("GModNotify")
lbl:SetDark(true)
-- Add the label to the notification and begin fading
NotifyPanel:AddItem(lbl)
Example
Creates a notification panel of Dr. Kleiner reminding the player to wear their HEV suit.
-- Notification panel
local NotifyPanel = vgui.Create("DNotify")
NotifyPanel:SetPos(15, 15)
NotifyPanel:SetSize(150, 210)
-- Gray background panel
local bg = vgui.Create("DPanel", NotifyPanel)
bg:Dock(FILL)
bg:SetBackgroundColor(Color(64, 64, 64))
-- Image of Dr. Kleiner (parented to background panel)
local img = vgui.Create("DImage", bg)
img:SetPos(11, 11)
img:SetSize(128, 128)
img:SetImage("entities/npc_kleiner.png")
-- A yellow label message (parented to background panel)
local lbl = vgui.Create("DLabel", bg)
lbl:SetPos(11, 136)
lbl:SetSize(128, 72)
lbl:SetText("Remember to wear your HEV suit!")
lbl:SetTextColor(Color(255, 200, 0))
lbl:SetFont("GModNotify")
lbl:SetWrap(true)
-- Add the background panel to the notification
NotifyPanel:AddItem(bg)
Output: 
