showz
Description
Outputs the $BASETEXTURE
of the .a
or .r
channel, raised to a power for debugging the depth texture. Use the r_showz_power
convar to raise the resulting depth image to a power. This number can also be negative: r_showz_power -1
.
$BASETEXTURE
works only with capital letters. If you enter it in small letters, the texture will not be added to the material. Also, the texture should be entered after creating the material. For the same reason.Parameters
number alphadepth
Selecting a channel of $basetexture for output from a shader.
0
— show .r
channel; 1
— show .a
channel.Example
Creation of showz material and output render.GetResolvedFullFrameDepth to HUD.
Output: 
