Garry's Mod Wiki

DColorCube

Description

The DColorCube allows a user to select saturation and value but not hue. Uses HSV colors

Parent

Derives from DSlider.

Methods

table DColorCube:GetBaseRGB()
Returns the base Color set by DColorCube:SetBaseRGB.
number DColorCube:GetHue()
We advise against using this. It may be changed or removed in a future update. Returns the value set by DColorCube:SetHue.
table DColorCube:GetRGB()
Returns the color cube's current set color.
DColorCube:OnUserChanged( table color )
Function which is called when the color cube slider is moved (through user input). Meant to be overridden.
DColorCube:SetBaseRGB( table color )
Sets the base color and the color used to draw the color cube panel itself. Calling this when using a color that isn't 100% saturated and valued (HSVToColor with saturation and value set to 1) causes the color cube to look inaccurate compared to the color that's returned by methods like DColorCube:GetRGB and DColorCube:OnUserChanged. You should use DColorCube:SetColor instead
DColorCube:SetColor( table color )
Sets the base color of the color cube and updates the slider position.
DColorCube:SetHue( number hue )
We advise against using this. It may be changed or removed in a future update. Appears to do nothing and unused.
DColorCube:SetRGB( table clr )
This is used internally - although you're able to use it you probably shouldn't. Used internally to set the real "output" color of the panel.
number, number DColorCube:TranslateValues( number x, number y )
This is used internally - although you're able to use it you probably shouldn't. Updates the color cube RGB based on the given x and y position and returns its arguments. Similar to DColorCube:UpdateColor.
DColorCube:UpdateColor( number x = nil, number y = nil )
This is used internally - although you're able to use it you probably shouldn't. Updates the color cube RGB based on the given x and y position. Similar to DColorCube:TranslateValues.

Example

Creates a DColorCube in a DFrame.

local Frame = vgui.Create( "DFrame" ) Frame:SetSize( 300, 300 ) Frame:Center() Frame:MakePopup() DColorCube = vgui.Create( "DColorCube", Frame) DColorCube:SetPos( 50, 50 ) DColorCube:SetSize( 200, 200 ) DColorCube:SetBaseRGB( Color( 0, 255, 0 ) )

Example

Creates a color cube that's hue is controlled by a DRGBPicker, which outputs the color to the background panel, label, and your copy/paste buffer.

-- Background panel BGPanel = vgui.Create("DPanel") BGPanel:SetSize(200, 200) BGPanel:Center() -- Color label local color_label = Label("Color( 255, 255, 255 )", BGPanel) color_label:SetPos(40, 160) color_label:SetSize(150, 20) color_label:SetHighlight(true) color_label:SetColor(Color(0, 0, 0)) -- Color picker local color_picker = vgui.Create("DRGBPicker", BGPanel) color_picker:SetPos(5, 5) color_picker:SetSize(30, 190) -- Color cube local color_cube = vgui.Create("DColorCube", BGPanel) color_cube:SetPos(40, 5) color_cube:SetSize(155, 155) -- When the picked color is changed... function color_picker:OnChange(col) -- Get the hue of the RGB picker and the saturation and vibrance of the color cube local h = ColorToHSV(col) local _, s, v = ColorToHSV(color_cube:GetRGB()) -- Mix them together and update the color cube col = HSVToColor(h, s, v) color_cube:SetColor(col) -- Lastly, update the background color and label UpdateColors(col) end function color_cube:OnUserChanged(col) -- Update background color and label UpdateColors(col) end -- Updates display colors, label, and clipboard text function UpdateColors(col) BGPanel:SetBackgroundColor(col) color_label:SetText("Color( "..col.r..", "..col.g..", "..col.b.." )") color_label:SetColor(Color((255-col.r), (255-col.g), (255-col.b))) SetClipboardText(color_label:GetText()) end
Output:

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