DColorCube:SetBaseRGB
Description
Sets the base color and the color used to draw the color cube panel itself.
Calling this when using a color that isn't 100% saturated and valued (HSVToColor with saturation and value set to 1) causes the color cube to look inaccurate compared to the color that's returned by methods like DColorCube:GetRGB and DColorCube:OnUserChanged. You should use DColorCube:SetColor instead
Arguments
Example
Creates a background panel and color cube that controls the background color. Demonstrates how setting the base RGB explicitly can cause a disconnect between the color represented by the cube and the color output.
-- Background panel
BGPanel = vgui.Create("DPanel")
BGPanel:SetSize(200, 200)
BGPanel:Center()
-- Color cube
local color_cube = vgui.Create("DColorCube", BGPanel)
color_cube:SetSize(180, 180)
color_cube:Center()
-- Base color set to white
color_cube:SetBaseRGB(Color(255, 255, 255))
-- Called when the color is changed by user input
function color_cube:OnUserChanged(col)
-- Update background panel color
BGPanel:SetBackgroundColor(col)
end
Output: Notice how the output/background color doesn't match the color where the slider is positioned.