Weapon:SetHoldType
Description
Sets the hold type of the weapon. This function also calls WEAPON:SetWeaponHoldType and properly networks it to all clients.
This only works on scripted weapons.
Using this function on weapons held by bots will not network holdtype changes to clients if the world model is set to an empty string (SWEP.WorldModel = "").
Arguments
Example
Puts a players hands down by its sides on reload.