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  Player:ConCommand( string command )


Runs the concommand on the player. This does not work on bots.

If you wish to directly modify the movement input of bots, use GM:StartCommand instead.

Some commands/convars are blocked from being ran/changed using this function, usually to prevent harm/annoyance to clients. For a list of blocked commands, see Blocked ConCommands.
On clientside running a ConCommand on an other player will not throw any warnings or errors but will run the ConCommand on LocalPlayer() instead.


1 string command
command to run


Kills the player using the concommand

Entity( 1 ):ConCommand( "kill" )
Output: The Player1 dies.