Garry's Mod Wiki

ProjectedTexture:GetShadowFilter

ProjectedTexture:GetShadowFilter

  number ProjectedTexture:GetShadowFilter()

Description

Returns the shadow "filter size" of the projected texture. 0 is fully pixelated, higher values will blur the shadow more.

Set by ProjectedTexture:SetShadowFilter.

Returns

1 number
The current shadow filter size.

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