Garry's Mod Wiki


  table Entity:GetColor()


Returns the color the entity is set to.


1 table
The color of the entity as a Color.


for key, ply in ipairs( player.GetAll() ) do -- Loop through all players on the server local col = ply:GetColor() -- Gets the players color and assigns it to local variable col print( "Printing " .. ply:Nick() .. "'s color!" ) -- Say we are printing the players name's color PrintTable( col ) -- Pass col into PrintTable to print to contents of col end
Output: Loop through all players, and print their color.