client_disconnect
Description
Called when the client is disconnecting from the server.
Only called clientside for the disconnecting Player.
message - will be an empty String if the client intentionally disconnects from the server.
This is called multiple times in the Menu state when connecting to a server.
message - will be an empty String if the client intentionally disconnects from the server.
This is called multiple times in the Menu state when connecting to a server.
Members
Examples
Example
This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.