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  surface.SetTextColor( number r, number g, number b, number a = 255 )


Set the color of any future text to be drawn, can be set by either using R, G, B, A as separate numbers or by a Color.

Using a color structure is not recommended to be created procedurally.

Providing a Color structure is slower than providing four numbers. You may use Color:Unpack for this.


1 number r
The red value of color, or a Color.
2 number g
The green value of color
3 number b
The blue value of color
4 number a = 255
The alpha value of color


Draws 'Hello World', in white, near the top left of the screen.

hook.Add( "HUDPaint", "HUDPaint_DrawABox", function() surface.SetDrawColor( 0, 0, 0, 128 ) -- Set color for background surface.DrawRect( 100, 100, 128, 20 ) -- Draw background surface.SetTextColor( 255, 255, 255 ) -- Set text color surface.SetTextPos( 136, 104 ) -- Set text position, top left corner surface.SetFont( "Default" ) -- Set the font surface.DrawText( "Hello World" ) -- Draw the text end )