Garry's Mod Wiki


GM:PostEntityTakeDamage( Entity ent, CTakeDamageInfo dmg, boolean took )


Called when an entity receives a damage event, after passing damage filters, etc.


1 Entity ent
The entity that took the damage
3 boolean took
Whether the entity actually took the damage. (For example, shooting a Strider will generate this event, but it won't take bullet damage.)

Page Links

Special Pages



Render Time: 32ms

DB GetPage 3
Generate Html 7
SaveChanges (1) 8
Render Body 0
Render Sidebar 12