local g_Progress
= nil
hook.
Add(
"SpawniconGenerated",
"SpawniconGenerated",
function( lastmodel, imagename, modelsleft )
if (
!IsValid( g_Progress ) )
then
g_Progress
= vgui.
Create(
"DPanel" )
g_Progress:
SetSize( 64
+10, 64
+10
+20 )
g_Progress:
SetBackgroundColor(
Color( 0, 0, 0, 100 ) )
g_Progress:
SetDrawOnTop(
true )
g_Progress:
DockPadding( 5, 0, 5, 5 )
g_Progress.
Think = function()
if (
SysTime()
- g_Progress.LastTouch < 3 )
then return end
g_Progress:
Remove()
g_Progress.
LastTouch = SysTime()
end
local label
= g_Progress:
Add(
"DLabel" )
label:
Dock( BOTTOM )
label:
SetText(
"remaining" )
label:
SetTextColor(
Color( 255, 255, 255, 255 ) )
label:
SetExpensiveShadow( 1,
Color( 0, 0, 0, 200 ) )
label:
SetContentAlignment( 5 )
label:
SetHeight( 14 )
label:
SetFont(
"DefaultSmall" )
g_Progress.
Label = g_Progress:Add(
"DLabel" )
g_Progress.
Label:Dock( BOTTOM )
g_Progress.
Label:SetTextColor(
Color( 255, 255, 255, 255 ) )
g_Progress.
Label:SetExpensiveShadow( 1,
Color( 0, 0, 0, 200 ) )
g_Progress.
Label:SetContentAlignment( 5 )
g_Progress.
Label:SetFont(
"DermaDefaultBold" )
g_Progress.
Label:SetHeight( 14 )
g_Progress.
icon = vgui.Create(
"DImage", g_Progress )
g_Progress.
icon:SetSize( 64, 64 )
g_Progress.
icon:Dock( TOP )
end
g_Progress.
LastTouch = SysTime()
imagename
= imagename:
Replace(
"materials\\", "" )
imagename
= imagename:
Replace(
"materials/",
"" )
g_Progress.
icon:SetImage( imagename )
g_Progress:
AlignRight( 10 )
g_Progress:
AlignBottom( 10 )
g_Progress.
Label:SetText( modelsleft )
end )