Garry's Mod Wiki


  GM:LoadGModSave( string data, string map, number timestamp )


This is used internally - although you're able to use it you probably shouldn't.

Called from gm_load when the game should load a map.


1 string data
Compressed save data
2 string map
The name of the map the save was created on
3 number timestamp
The time the save was created on. Will always be 0.