Kicks the player from the server.
This can not be run before the player has fully joined in. Use game.KickID for that.
1 string reason = "No reason given"
Reason to show for disconnection.
This will be shortened to ~512 chars, though this includes the command itself and the player index so will realistically be more around ~498. It is recommended to avoid going near the limit to avoid truncation.
Kick a player with reason "Goodbye"
Entity( 1 ):Kick( "Goodbye" )