GM:PlayerSpawn
Description
Called whenever a player spawns, including respawns.
See GM:PlayerInitialSpawn for a hook called only the first time a player spawns.
See the player_spawn gameevent for a shared version of this hook.
By default, in "base" derived gamemodes, this hook will also call GM:PlayerLoadout and GM:PlayerSetModel, which may override your Entity:SetModel and Player:Give calls. Consider using the other hooks or a 0-second timer.
Arguments
Example
Prints a message when a player spawns.
Output: Player1 has spawned!