Garry's Mod Wiki

player_spawn

Description

Called when a player spawns.

This is not called clientside for the local player or in single-player.

Parameters

number userid
The UserID the player has.

Examples

Example

This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.

gameevent.Listen( "player_spawn" ) hook.Add( "player_spawn", "player_spawn_example", function( data ) local id = data.userid // Same as Player:UserID() // Called when the player spawns initially or respawns. end )