Description
A grid for editing the properties of something using names and values. Properties can be categorized and strongly typed.
Associated controls
View source
Parent
Derives methods, etc not listed on this page from Panel.
Methods
Creates a row in the properties panel.
Returns the DScrollPanel all the properties panels are attached to.
This is used internally - although you're able to use it you probably shouldn't.
Returns (or creates) a category of properties.
See DProperties:CreateRow for adding actual properties.
Example
Creates a DProperties control with a few properties set up
local f
= vgui.
Create(
"DFrame" )
f:
SetSize(
500,
300 )
f:
Center()
f:
MakePopup()
local DProperties
= vgui.
Create(
"DProperties", f )
DProperties:
Dock( FILL )
local Row1
= DProperties:
CreateRow(
"Category1",
"Vector Color" )
Row1:
Setup(
"VectorColor" )
Row1:
SetValue(
Vector(
1,
0,
0 ) )
Row1.DataChanged
= function( _, val )
print( val )
end
local Row2
= DProperties:
CreateRow(
"Category1",
"Combo" )
Row2:
Setup(
"Combo",
{ text
= "Select type..." } )
Row2:
AddChoice(
"Table",
{} )
Row2:
AddChoice(
"String",
"Hello world" )
Row2.DataChanged
= function( self, data )
print(
"You selected: ", data )
end
local Row3
= DProperties:
CreateRow(
"Category1",
"Boolean" )
Row3:
Setup(
"Boolean" )
Row3:
SetValue(
true )
local Row4
= DProperties:
CreateRow(
"Category2",
"Float" )
Row4:
Setup(
"Float",
{ min
= 0, max
= 5 } )
Row4:
SetValue(
2.5 )
local Row5
= DProperties:
CreateRow(
"Category2",
"Integer" )
Row5:
Setup(
"Int",
{ min
= 0, max
= 5 } )
Row5:
SetValue(
2.5 )
local Row6
= DProperties:
CreateRow(
"Category2",
"Generic" )
Row6:
Setup(
"Generic" )
Row6:
SetValue(
"Hello World!" )
Row6.DataChanged
= function( _, val )
print( val )
end Output: When you change the "Hello World!" textbox, it will print its new contents to the console.