Recent Changes
| 4 Days Ago | ||||
|
Entity:Dissolve -
document that it remains, not removed immediately.
by
NKMs
|
|||
| 5 Days Ago | ||||
|
|
Enums/STUDIO -
Added values of STUDIO_SKIP_FLEXES and STUDIO_SKIP_DECALS
by
Akabenko
|
|||
|
Enums/STUDIO -
Minor Change
by
Rubat
|
|||
|
Entity:Dissolve -
Minor Change + add example
by
Rubat
|
|||
| 6 Days Ago | ||||
|
|
DFrame:SetIcon -
Empty string rather than nil, nil throws an error
|
|||
|
|
Global.istable -
Minor Change
by
dvd_video
|
|||
|
|
Global.istable -
Metatable test
by
dvd_video
|
|||
|
CTakeDamageInfo:SetBaseDamage -
Minor Change + Minor Change
by
Rubat
|
|||
| 7 Days Ago | ||||
|
Enums/SNDLVL -
Minor Change
by
sev
|
|||
|
CNavArea:Draw -
Minor Change
by
Rubat
|
|||
|
debugoverlay -
Minor Change
by
Rubat
|
|||
| 9 Days Ago | ||||
|
|
Player:GetFlashlightColor -
Minor Change
|
|||
| 10 Days Ago | ||||
|
ENTITY:GetRelationship -
Document model == model disposition quirk
by
NKMs
|
|||
|
|
ProjectedTexture:GetColor -
Bug was fixed
by
callum_
|
|||
|
|
ITexture:GetColor -
Bug was fixed
by
callum_
|
|||
|
|
Player:GetInfo -
Actual limit is much bigger
by
Astralcircle
|
|||
|
|
file.Open -
Minor Change + Minor Change + Minor Change
by
checha
|
|||
|
|
Player:GetFlashlightColor -
Created Page
by
homonovus
|
|||
| 11 Days Ago | ||||
|
|
ProjectedTexture:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
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chat.AddText -
Update table type to Color
by
ICU2D
|
|||
|
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Panel:SetFGColor -
Update table type to Color
by
ICU2D
|
|||
|
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halo.Add -
Update table type to Color
by
ICU2D
|
|||
|
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Panel:GetFGColor -
Update table type to Color
by
ICU2D
|
|||
|
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Panel:GetBGColor -
Update table type to Color
by
ICU2D
|
|||
|
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Panel:SetBGColor -
Update table type to Color
by
ICU2D
|
|||
|
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killicon.Add -
Update table type to Color
by
ICU2D
|
|||
|
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GWEN.CreateTextureNormal -
Update table type to Color
by
ICU2D
|
|||
|
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GWEN.CreateTextureCentered -
Update table type to Color
by
ICU2D
|
|||
|
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draw.SimpleText -
Update table type to Color
by
ICU2D
|
|||
|
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derma.SkinTexture -
Update table type to Color
by
ICU2D
|
|||
|
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derma.Color -
Update table type to Color
by
ICU2D
|
|||
|
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debugoverlay.Triangle -
Update table type to Color
by
ICU2D
|
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|
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debugoverlay.SweptBox -
Update table type to Color
by
ICU2D
|
|||
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debugoverlay.Sphere -
Update table type to Color
by
ICU2D
|
|||
|
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debugoverlay.ScreenText -
Update table type to Color
by
ICU2D
|
|||
|
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debugoverlay.Line -
Update table type to Color
by
ICU2D
|
|||
|
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debugoverlay.EntityTextAtPosition -
Update table type to Color
by
ICU2D
|
|||
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debugoverlay.Cross -
Update table type to Color
by
ICU2D
|
|||
|
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debugoverlay.BoxAngles -
Update table type to Color
by
ICU2D
|
|||
|
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debugoverlay.Box -
Update table type to Color
by
ICU2D
|
|||
|
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constraint.Winch -
Update table type to Color
by
ICU2D
|
|||
|
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constraint.Rope -
Update table type to Color
by
ICU2D
|
|||
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constraint.Pulley -
Update table type to Color
by
ICU2D
|
|||
|
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constraint.Muscle -
Update table type to Color
by
ICU2D
|
|||
|
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constraint.Hydraulic -
Update table type to Color
by
ICU2D
|
|||
|
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render.DrawSprite -
Update table type to Color
by
ICU2D
|
|||
|
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render.ClearRenderTarget -
Update table type to Color
by
ICU2D
|
|||
|
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render.AddBeam -
Update table type to Color
by
ICU2D
|
|||
|
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surface.DrawCircle -
Update table type to Color
by
ICU2D
|
|||
|
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surface.SetTextColor -
Update table type to Color
by
ICU2D
|
|||
|
|
render.DrawQuadEasy -
Update table type to Color
by
ICU2D
|
|||
|
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Global.ColorRand -
Update table type to Color
by
ICU2D
|
|||
|
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surface.GetTextColor -
Update table type to Color
by
ICU2D
|
|||
|
|
surface.GetDrawColor -
Update table type to Color
by
ICU2D
|
|||
|
|
Global.HSLToColor -
Update table type to Color
by
ICU2D
|
|||
|
|
GWEN.TextureColor -
Update table type to Color
by
ICU2D
|
|||
|
|
GWEN.CreateTextureBorder -
Update table type to Color
by
ICU2D
|
|||
|
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string.FromColor -
Update table type to Color
by
ICU2D
|
|||
|
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render.DrawBox -
Update table type to Color
by
ICU2D
|
|||
|
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effects.BeamRingPoint -
Update table type to Color
by
ICU2D
|
|||
|
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Global.ColorToHSL -
Update table type to Color
by
ICU2D
|
|||
|
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Global.ColorToHSV -
Update table type to Color
by
ICU2D
|
|||
|
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render.DrawWireframeSphere -
Update table type to Color
by
ICU2D
|
|||
|
|
util.SpriteTrail -
Update table type to Color
by
ICU2D
|
|||
|
|
render.DrawSphere -
Update table type to Color
by
ICU2D
|
|||
|
|
render.DrawWireframeBox -
Update table type to Color
by
ICU2D
|
|||
|
|
render.DrawQuad -
Update table type to Color
by
ICU2D
|
|||
|
|
draw.SimpleTextOutlined -
Update table type to Color
by
ICU2D
|
|||
|
|
DShape:GetBorderColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DShape:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DSprite:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabelURL:SetTextStyleColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabelURL:SetTextColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabelURL:GetTextStyleColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabelURL:GetTextColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabelURL:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabelURL:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DModelPanel:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DModelPanel:GetAmbientLight -
Update table type to Color
by
ICU2D
|
|||
|
|
killicon.AddTexCoord -
Update table type to Color
by
ICU2D
|
|||
|
|
killicon.AddFont -
Update table type to Color
by
ICU2D
|
|||
|
|
team.GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
net.WriteColor -
Update table type to Color
by
ICU2D
|
|||
|
|
net.ReadColor -
Update table type to Color
by
ICU2D
|
|||
|
|
Panel:SetExpensiveShadow -
Update table type to Color
by
ICU2D
|
|||
|
|
draw.WordBox -
Update table type to Color
by
ICU2D
|
|||
|
|
draw.DrawText -
Update table type to Color
by
ICU2D
|
|||
|
|
team.SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
util.DecalEx -
Update table type to Color
by
ICU2D
|
|||
|
|
Panel:SetTextSelectionColors -
Update table type to Color
by
ICU2D
|
|||
|
|
Entity:GibBreakClient -
Update table type to Color
by
ICU2D
|
|||
|
|
render.DrawLine -
Update table type to Color
by
ICU2D
|
|||
|
|
DTextEntry:GetTextColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DTextEntry:GetPlaceholderColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DTextEntry:GetCursorColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DRGBPicker:SetRGB -
Update table type to Color
by
ICU2D
|
|||
|
|
DRGBPicker:GetRGB -
Update table type to Color
by
ICU2D
|
|||
|
|
DRGBPicker:GetPosColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DRGBPicker:OnChange -
Update table type to Color
by
ICU2D
|
|||
|
|
DPanelOverlay:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DPanelOverlay:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DPanel:GetBackgroundColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabel:SetTextStyleColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabel:SetTextColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabel:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabel:GetTextStyleColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabel:GetTextColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DLabel:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DImageButton:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DImage:SetImageColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DImage:GetImageColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DHTMLControls:SetButtonColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DTextEntry:GetHighlightColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DTextEntry:SetHighlightColor -
Update table type to Color + Minor Change
by
ICU2D
|
|||
|
|
DPanel:SetBackgroundColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DModelPanel:SetDirectionalLight -
Update table type to Color
by
ICU2D
|
|||
|
|
DShape:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DShape:SetBorderColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DSprite:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DModelPanel:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DModelPanel:SetAmbientLight -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorButton:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DCheckBoxLabel:SetTextColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DAlphaBar:SetBarColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DAlphaBar:GetBarColor -
Update table type to Color
by
ICU2D
|
|||
|
|
mesh.QuadEasy -
Update table type to Color
by
ICU2D
|
|||
|
|
mesh.Quad -
Update table type to Color
by
ICU2D
|
|||
|
|
surface.SetDrawColor -
Update table type to Color
by
ICU2D
|
|||
|
|
ContentIcon:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
ContentIcon:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
constraint.Slider -
Update table type to Color
by
ICU2D
|
|||
|
|
DTextEntry:SetTextColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DTextEntry:SetPlaceholderColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DTextEntry:SetCursorColor -
Update table type to Color
by
ICU2D
|
|||
|
|
GM:GetTeamNumColor -
Update table type to Color
by
ICU2D
|
|||
|
|
GM:GetTeamColor -
Update table type to Color
by
ICU2D
|
|||
|
|
Global.HSVToColor -
Update table type to Color
by
ICU2D
|
|||
|
|
Global.ColorAlpha -
Update table type to Color
by
ICU2D
|
|||
|
|
Global.NamedColor -
Update table type to Color
by
ICU2D
|
|||
|
|
constraint.Elastic -
Update table type to Color
by
ICU2D
|
|||
|
|
team.SetUp -
Update table type to Color
by
ICU2D
|
|||
|
|
draw.RoundedBoxEx -
Update table type to Color
by
ICU2D
|
|||
|
|
draw.RoundedBox -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorPalette:UpdateConVars -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorPalette:UpdateConVar -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorPalette:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorPalette:SaveColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorPalette:DoClick -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorPalette:OnValueChanged -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorMixer:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorMixer:UpdateConVars -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorMixer:UpdateConVar -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorMixer:UpdateColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorMixer:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorMixer:SetBaseColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorMixer:ValueChanged -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCube:SetBaseRGB -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCube:SetRGB -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCube:SetDefaultColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCube:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCube:GetRGB -
Update table type to Color
by
ICU2D
|
|||
|
|
ProjectedTexture:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorButton:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCombo:OnValueChanged -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCombo:GetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCombo:SetColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCube:OnUserChanged -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCube:GetDefaultColor -
Update table type to Color
by
ICU2D
|
|||
|
|
DColorCube:GetBaseRGB -
Update table type to Color
by
ICU2D
|
|||
|
Player:SetFlashlightColor -
Minor Change + add example
by
Rubat
|
|||
|
|
Player:SetFlashlightColor -
Minor Change
by
ICU2D
|
|||
|
|
Player:SetFlashlightColor -
Created Page
by
homonovus
|
|||
| 13 Days Ago | ||||
|
|
util.Decompress -
Add decompression bomb warning
by
Astralcircle
|
|||
| 14 Days Ago | ||||
|
PANEL:OnScreenSizeChanged -
Minor Change
by
ProjectHSI
|
|||
|
PANEL:Think -
PANEL:Think() does work in the menu realm
by
ProjectHSI
|
|||
| 15 Days Ago | ||||
|
|
GM:Think -
Document that behavior
by
Astralcircle
|
|||
| 16 Days Ago | ||||
|
WEAPON:CustomAmmoDisplay -
Minor Change
by
Rubat
|
|||
| 19 Days Ago | ||||
|
sound.GetTable -
Minor Change
by
Rubat
|
|||
|
sound.GetProperties -
Minor Change
by
Rubat
|
|||
|
sound.Add -
Minor Change
by
Rubat
|
|||
|
sound.AddSoundOverrides -
Minor Change
by
Rubat
|
|||
|
|
util.Effect -
Add explanation for "Too many Lua Effects" error
by
Chen Buyi
|
|||
| 21 Days Ago | ||||
|
|
string.Split -
Update return type
by
Narshal
|
|||
|
|
string.Explode -
Update return type
by
Narshal
|
|||
| 22 Days Ago | ||||
|
|
constraint.Weld -
Note false is acceptable output
by
marchc
|
|||
|
|
Structures/SWEP -
Addons????? Pretty sure you meant states + Reverted cause misread
|
|||
| 23 Days Ago | ||||
|
Global.CurTime -
Minor Change
by
Rubat
|
|||
| 24 Days Ago | ||||
|
|
Enums/IMAGE_FORMAT -
Changed desc regarding IMAGE_FORMAT_IA88. It will get fallback to RGBA8888 for render targets. But it good works for DXVK Vulkan as RG88_UNIFORM. + Minor Change + Minor Change + Minor Change
by
Akabenko
|
|||
| 25 Days Ago | ||||
|
Player:SendLua -
Minor Change
by
Rubat
|
|||
|
Global.BroadcastLua -
Minor Change + Minor Change
by
Rubat
|
|||
|
|
Workshop_Addon_Creation -
mention data_static
by
homonovus
|
|||
| 26 Days Ago | ||||
|
PhysObj:GetBuoyancyRatio -
Minor Change + Minor Change
by
Rubat
|
|||
|
|
Enums/STUDIO -
Make "Used by" a bit more ordered. Please clarify if the old order is still needed and why.
by
Grocel
|
|||
| 27 Days Ago | ||||
|
|
Enums/STUDIO -
Changed formatting of desc hooks to list + Changed order of hooks + Minor Change
by
Akabenko
|
|||
| 28 Days Ago | ||||
|
|
render.GetResolvedFullFrameDepth -
Removed 65536 flag from Depth buffer upgrade
by
Akabenko
|
|||
| 29 Days Ago | ||||
|
|
render.GetToneMappingScaleLinear -
Minor Change
|
|||
|
|
achievements.GetName -
Minor Change
|
|||
|
|
ENTITY:CanTool -
Minor Change
|
|||
| 30 Days Ago | ||||
|
Update_Preview_Changelog -
Changes for 25th of April
by
Rubat
|
|||
|
|
GM:PlayerCanHearPlayersVoice -
Minor Change
|
|||
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