Garry's Mod Wiki

Recent Changes

Today
Default_Effects - Minor Change + Minor Change
by Rubat
CEffectData:SetFlags - Minor Change
by Rubat
Yesterday
Update_Preview_Changelog - Minor Change
by Rubat
2 Days Ago
PhysObj:SetMass - Minor Change
by Rubat
Update_Preview_Changelog - Minor Change
by Rubat
4 Days Ago
concommand.Add - Minor Change
5 Days Ago
NPC:TaskFail - Corrected argument
by NKMs
6 Days Ago
by Redox
NPC:NavSetGoal - Detailed description.
by NKMs
CSoundPatch:ChangeVolume - Minor Change + Minor Change
by Rubat
CSoundPatch:ChangePitch - Minor Change
by Rubat
7 Days Ago
Update_Preview_Changelog - Minor Change
by Rubat
Update_Preview_Changelog - Minor Change + Minor Change
by Rubat
8 Days Ago
Custom_SpawnMenu - Minor Change
Entity:SetParent - Minor Change + Minor Change
Entity:RemoveCallOnRemove - This can be any
Entity:CallOnRemove - This can be any
ents.GetEdictCount - Minor Change
by Rubat
9 Days Ago
Player:UniqueID - Added an example to retrieve the Unique ID if the player is not logged in.
by Rubat
Global.CreateParticleSystem - shorter arg names + Minor Change
by Rubat
12 Days Ago
Player:GodEnable - fix source + include summary comment
ents.FindInSphere - Minor Change + update example + Minor Change
by Rubat
13 Days Ago
Player:Nick - Minor Change
by Rubat
Player:GetName - Minor Change
by Rubat
Entity:GetName - Minor Change + Minor Change
by Rubat
Player:Name - Minor Change
by Rubat
Player:SteamName - This is not part of Garry's mod
by Rubat
math.randomseed - Minor Change
by Rubat
15 Days Ago
PropSelect.Height - Created Page + Minor Change + Minor Change
by Rubat
PropSelect:OnRightClick - Minor Change + fix the page + Minor Change
by Rubat
Structures/ENT - update WantsTranslucency description
by Rubat
CheckButton - Minor Change
by Rubat
URLLabel - Minor Change
by Rubat
Player:SteamName - Created Page
16 Days Ago
Enums/COLLISION_GROUP - Add missing docs from valve wiki
Structures/SequenceInfo - Shortcut to sequence flags.
by NKMs
by Rubat
spawnmenu.AddToolTab - Minor Change + Minor Change + Minor Change + Minor Change
by Rubat
spawnmenu.AddToolCategory - Minor Change
by Rubat
spawnmenu.AddCreationTab - Minor Change
by Rubat
spawnmenu.GetToolMenu - Minor Change + Minor Change
by Rubat
Entity:DisableMatrix - Minor Change + Minor Change + Minor Change
by Rubat
Entity:EnableMatrix - Minor Change
by Rubat
Flag_Icon_List - Minor Change
by Rubat
Silkicons - Minor Change + Minor Change + Minor Change + Minor Change
by Rubat
by Rubat
spawnmenu.AddToolMenuOption - update output preview image to take less space + Minor Change + update the argument descriptions + link related functions.
by Rubat
spawnmenu.AddToolCategory - make examples work out of the box
by Rubat
18 Days Ago
Player:GetWeaponColor - Minor Change
by Rubat
Player:GetPlayerColor - Minor Change + Minor Change
by Rubat
19 Days Ago
Downloading_a_Dedicated_Server - Minor Change + Minor Change
by Rubat
render.SetRenderTargetEx - Minor Change
by Rubat
render.SetRenderTargetEx - Add info about Semantics and MRT + Add info about screenspace_general and MRT + Minor Change + Minor Change
render.SetRenderTargetEx - Add link to Direct3D MRT docs
render.SetRenderTargetEx - No issue is linked. For now, let it be marked as "Need to validate"
20 Days Ago
render.SetRenderTargetEx - MRT + MSAA + main RenderTarget problem
21 Days Ago
util.IsValidPhysicsObject - It is not Menu; +formatting, grammar
22 Days Ago
Player:CheckLimit - Add constraints to default list
Update_Preview_Changelog - last 2 weeks of changes + Minor Change + Minor Change
by Rubat
optimizationTips - A work on wording, conveyance, grammar, formatting; condense, particularize some stuff; minor revisions
DForm:Button - Minor Change
by Rubat
net.Send - "Sequential table clarification" is already being done by Wiki
23 Days Ago
Entity:GetBrushSurfaces - mark the table sequential and specify the value type; rephrase the return description a bit + correct
ents.Iterator - a work on wording, formatting; turn a part of the description into a note + condense
player.Iterator - a work on wording, formatting + turn into a note + revert a particular change + condense
net.Send - Sequential table clarification
by Albino
Player:SetAllowWeaponsInVehicle - add example + Minor Change
by Rubat
Mapping_Resources - Added VDC links, touched up some wording and info to improve clarity and grammar
24 Days Ago
Structures/HTTPRequest - Requests are GET by default
gameevent/player_say - Minor Change
26 Days Ago
WEAPON:OnRemove - Minor Change
by Rubat
Entity:SkinCount - Minor Change
by Rubat
Entity:SetSkin - Minor Change
by Rubat
Entity:GetSkin - Minor Change
by Rubat
util.GetModelMeshes - Minor Change
by Rubat
util.GetModelMeshes - Add skin arg
27 Days Ago
ConVars_In_Garrysmod - update `ent_pivot` description
28 Days Ago
PhysObj:WorldToLocalVector - Particularize + Better description
PhysObj:LocalToWorldVector - set things straight; particularize
PhysObj:LocalToWorld - Minor rephrasing
PhysObj:WorldToLocal - Particularize
util.LocalToWorld - For now: set things straight; add some clarity. But by and large the function needs to be revised.
Global.LocalToWorld - isn't it tautology
PhysObj:LocalToWorld - Minor edits
Entity:LocalToWorldAngles - Particularize
Entity:LocalToWorld - Particularize
Entity:WorldToLocalAngles - Particularize
Entity:WorldToLocal - Particularize
Global.WorldToLocal - simplify & condense a bit, particularize some moments + Correct my own overlook
EFFECT:Render - it will draw model when render isn't overridden.
by NKMs
Global.LocalToWorld - simplify, particularize
GM:PrePlayerDraw - Minor Change + Minor Change
by Rubat
GM:PostPlayerDraw - Minor Change
by Rubat
GM:PostPlayerDraw - Minor Change
by Rubat
29 Days Ago
PhysObj:LocalToWorld - a more familiar phrasing
PhysObj:LocalToWorld - Set things straight'n'clean & Add a point of reference
Panel:GetText - Minor Change
by Rubat
DHTML - Minor Change
by Rubat
HTML - Minor Change
by Rubat
HTML:OnChangeAddressBar - document missing function
by Rubat
by Rubat
by Rubat
HTML:OnCallback - Created Page
by Rubat
Panel:OnCallback - moving
by Rubat
by Rubat
by Rubat
HTML:OnChildViewCreated - Created Page + Minor Change
by Rubat
HTML:OnChangeTitle - Created Page + Minor Change
by Rubat
HTML:OnChangeTargetURL - Created Page
by Rubat
by Rubat
by Rubat
PANEL:OnChildViewCreated - Deleted page.
by Rubat
HTML:OnDocumentReady - Created Page
by Rubat
DHTML - Minor Change
by Rubat
PANEL:OnDocumentReady - moving to appropriate place
by Rubat
Player:AllowFlashlight - mention that it can not work and why
by Rubat
Player:Flashlight - Minor Change
by Rubat
by Rubat
by Rubat
Global.MainEyeAngles - Created Page
by Rubat
Global.MainEyePos - Created Page
by Rubat
30 Days Ago
TextEntry - Minor Change
by Rubat
Panel:SetTextHidden - Created Page
by Rubat
Update_Preview_Changelog - Minor Change
by Rubat
effects.TracerSound - Minor Change
by Rubat
Enums/MATERIAL_CULLMODE - Minor Change
by Rubat
Entity:DropToFloor - Minor Change
by Rubat
Update_Preview_Changelog - Minor Change
by Rubat
DHTML - Minor Change + Minor Change
by Rubat
DHTML:ConsoleMessage - This is inherited from HTML
by Rubat
HTML:ConsoleMessage - Created Page
by Rubat
Update_Preview_Changelog - some new changes
by Rubat
Steam_Workshop_Rules - Update steam support link for UGC rules
by Rubat
util.GetModelMeshes - mention that it is unskinned data + Minor Change
by Rubat
util.GetModelInfo - Minor Change
by Rubat
mesh.TexCoord - the crash described would not happen from this function, this function would only error and using mesh functions again could crash later on.
by Rubat
31 Days Ago
mesh.TexCoord - Warning about crash when 3rd argument is empty. + Minor Change
render.GetFogMaxDensity - Created Page
32 Days Ago
Structures/ModelInfo - the struct's realm is only shared
surface.DrawCircle - Document color parameter as overload
by joker
33 Days Ago
GM:AddDeathNotice - Minor Change
debugoverlay - Make note on debugoverlay not adding in singleplayer
by joker
SANDBOX:PlayerSpawnSWEP - Minor Change
by Rubat
SANDBOX:PlayerSpawnedSWEP - Minor Change
by Rubat
GM:AddDeathNotice - any Return type. With any return, it will work.
34 Days Ago
hook.Run - Remove stray semicolon
GM:AddDeathNotice - Document the return value and use `hook.Run` in the example
Shaders/DepthWrite - Removed warning about basetexturetransform
Shaders - DepthWrite desc.
render.GetResolvedFullFrameDepth - Supplemented description of depth write using DepthWrite shader.
Shaders/showz - Change alphadepth type from number to boolean.
Shaders/DepthWrite - Created Page
35 Days Ago
by TankNut
matproxy - Minor Change
36 Days Ago
Entity:DrawModel - Minor Change
by sev
37 Days Ago
file.Write - Minor Change
by Rubat
38 Days Ago
Entity:Dissolve - further info based on observations
Structures/Undo - Oops, put the wrong type on this one
by Lexic
CtrlNumPad - Remove circular inheritence
by Lexic
Structures/TextureData - Color has an actual type
by Lexic
Structures/TextData - Color has an actual type
by Lexic
Structures/TeamData - Color has an actual type
by Lexic
Structures/ModelInfo - yo dawg I heard you like tables so I put tables in your tables in your table table
by Lexic
Structures/MeshVertex - Fancy types (ish)
by Lexic
Structures/BodyGroupData - Fancy types
by Lexic
Panel:ColorTo - Color has an actual type
by Lexic
Structures/AnimationData - Color has an actual type
by Lexic
Color:ToTable - Minor Change
by Lexic
Structures/ViewSetup - Fancy types
by Lexic
Structures/ViewData - Fancy types
by Lexic
Structures/VehicleParams - Fancy types
by Lexic
Structures/Undo - Fancy types
by Lexic
Structures/TraceResult - Fancy types
by Lexic
Structures/Trace - Fancy types
by Lexic
Structures/TeamData - Fancy types
by Lexic
Structures/TextureData - Fancy types
by Lexic
Structures/TextData - Fancy types
by Lexic
Structures/SWEP - Fancy types
by Lexic
by Lexic
Structures/SoundHintData - Fancy types + Fancy types (2)
by Lexic
Structures/SoundData - Fancy types
by Lexic
Structures/SequenceInfo - Fancy types
by Lexic
Structures/ModelMeshData - Unsuitably fancy types (bug #028)
by Lexic
Structures/LocalLight - Fancy types
by Lexic
Structures/HullTrace - Fancy type for `filter` + Fancy types
by Lexic
Structures/FiredBullet - Fancy types
by Lexic
Structures/EmitSoundInfo - Fancy types
by Lexic
Structures/AmmoData - Fancy types
by Lexic
39 Days Ago
Enums/IMAGE_FORMAT - Minor Grammar
Enums/IMAGE_FORMAT - Added information that I8 and IA88 do not work on Proton.
duplicator.Allow - Minor Change
by Rubat
duplicator.Disallow - Minor Change
by Rubat
IVideoWriter:AddFrame - update the spelling
40 Days Ago
ENTITY:PhysicsUpdate - Minor Change
by Rubat
mesh.Color - Minor Change
mesh.Specular - Added clarification about the COLOR1 semantic. + Added NOTE about this function not working. + Added comparison with mesh.Color function.