Revision Difference
WEAPON:GetCapabilities#565172
<function name="GetCapabilities" parent="WEAPON" type="hook">
<description>This hook is for NPCs, you return what they should try to do with it.
<warning>Calling <page>NPC:CapabilitiesGet</page> in this hook on the same entity can cause infinite loops since that function adds the result of <page>WEAPON:GetCapabilities</page> on top of the return value. </warning>
</description>
<realm>Server</realm>
<file line="73-L77">gamemodes/base/entities/weapons/weapon_base/init.lua</file>⤶
<rets>
<ret name="" type="number{CAP}">A number defining what NPC should do with the weapon. Use the <page>Enums/CAP</page>.</ret>
</rets>
</function>⤶
⤶
<example>⤶
<description>As defined in weapon_base</description>⤶
<code>⤶
function SWEP:GetCapabilities()⤶
⤶
return bit.bor( CAP_WEAPON_RANGE_ATTACK1, CAP_INNATE_RANGE_ATTACK1 )⤶
⤶
end⤶
</code>⤶
⤶
</example></function>