ENTITY:GetShadowCastDirection
Description
Called when the shadow needs to be recomputed. Allows shadow angles to be customized. This only works for anim
type entities.
Arguments
1 number type
Type of the shadow this entity uses. Possible values:
- 0 - No shadow
- 1 - Simple 'blob' shadow
- 2 - Render To Texture shadow (updates only when necessary)
- 3 - Dynamic RTT - updates always
- 4 - Render to Depth Texture