DrawBloom
DrawBloom( number Darken, number Multiply, number SizeX, number SizeY, number Passes, number ColorMultiply, number Red, number Green, number Blue )
Description
Draws the bloom shader, which creates a glowing effect from bright objects.
Arguments
1 number Darken
Determines how much to darken the effect. A lower number will make the glow come from lower light levels. A value of
1
will make the bloom effect unnoticeable. Negative values will make even pitch black areas glow.2 number Multiply
Will affect how bright the glowing spots are. A value of
0
will make the bloom effect unnoticeable.