Garry's Mod Wiki


  Entity Entity:GetOwner()


Returns the owner entity of this entity. See Entity:SetOwner for more info.

This function is generally used to disable physics interactions on projectiles being fired by their owner, but can also be used for normal ownership in case physics interactions are not involved at all. The Gravity gun will be able to pick up the entity even if the owner can't collide with it, the Physics gun however will not.


1 Entity
The owner entity of this entity.