Garry's Mod Wiki

WEAPON:CanSecondaryAttack

boolean WEAPON:CanSecondaryAttack()

Description

Helper function for checking for no ammo.

Returns

1 boolean
Can use secondary attack

Example

As defined in weapon_base

function SWEP:CanSecondaryAttack() if ( self:Clip2() <= 0 ) then self:EmitSound( "Weapon_Pistol.Empty" ) self:SetNextSecondaryFire( CurTime() + 0.2 ) return false end return true end

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