Garry's Mod Wiki


  Entity:SetNetworkedNumber( any index, number number )


We advise against using this. It may be changed or removed in a future update. You should be using Entity:SetNWFloat instead.

Sets a networked number at the specified index on the entity.


1 any index
The index that the value is stored in.
2 number number
The value to network.


This will set the networked number 'score' on all clients to 3.

for i, ply in ipairs( player.GetAll() ) do ply:SetNetworkedNumber( 'score', 3 ) end