Garry's Mod Wiki

Entity:SetNetworkedNumber

Entity:SetNetworkedNumber( any index, number number )

Description

Sets a networked number at the specified index on the entity.

Arguments

1 any index
The index that the value is stored in.
2 number number
The value to network.

Example

This will set the networked number 'score' on all clients to 3.

for i, ply in ipairs( player.GetAll() ) do ply:SetNetworkedInt( 'score', 3 ) end

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