Garry's Mod Wiki


  ITexture render.GetMorphTex1()


This is used internally - although you're able to use it you probably shouldn't. You probably want to just use a custom render target. See GetRenderTargetEx.

Returns the second render target texture that was used internally for Morph post processing effect.

See render.GetMorphTex0 for more information..


1 ITexture
The render target texture named s_pMorphTexture1.