Garry's Mod Wiki

CNavArea:AddHidingSpot

void CNavArea:AddHidingSpot( Vector pos, number flags = 7 )

Description

Adds a hiding spot onto this nav area.

There's a limit of 255 hiding spots per area.

Arguments

1 Vector pos
The position on the nav area
2 number flags = 7
Flags describing what kind of hiding spot this is.

  • 0 = None (Not recommended)
  • 1 = In Cover/basically a hiding spot, in a corner with good hard cover nearby
  • 2 = good sniper spot, had at least one decent sniping corridor
  • 4 = perfect sniper spot, can see either very far, or a large area, or both
  • 8 = exposed, spot in the open, usually on a ledge or cliff

Values over 255 will be clamped.

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