baseclass.Set
Description
Add a new base class that can be derived by others. This is done automatically for:
- panels
- drive modes
- entities and widgets
- weapons
- gamemodes (with prefix "gamemode_")
For more information, including usage examples, see the BaseClasses reference page.
Arguments
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Updated: A Long Time Ago
Updated: A Long Time Ago
Garry's Mod
Rust
Steamworks
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