Garry's Mod Wiki


  string Player:SteamID64()


Returns the player's full 64-bit SteamID, also known as CommunityID. Information on how data is packed into this value can be found here.

See Player:AccountID for a function that returns only the Account ID part of the SteamID and Player:SteamID for the text version of the SteamID.

In a -multirun environment, this will return "0" for all "copies" of a player because they are not authenticated with Steam.

For bots, this will return 90071996842377216 (equivalent to STEAM_0:0:0) for the first bot to join.

For each additional bot, the number increases by 1. So the next bot will be 90071996842377217 (STEAM_0:1:0) then 90071996842377218 (STEAM_0:0:1) and so on.


1 string
Player's 64-bit SteamID aka CommunityID.

The return value is a string, not a number, since Lua's numbers are unable to store the entire 64bit numbers without data loss.


Prints the 64bit SteamID of player.

print( Entity( 1 ):SteamID64() )
Output: 64bit SteamID (about 17 digits)