Garry's Mod Wiki

render.GetSuperFPTex

  ITexture render.GetSuperFPTex()

Description

Returns a floating point texture (RGBA16161616F format) the same resolution as the screen.

The gmodscreenspace doesn't behave as expected when drawing a floating-point texture to an integer texture (e.g. the default render target). Use an UnlitGeneric material instead

Returns

1 ITexture
Render target named __rt_SuperTexture1