Garry's Mod Wiki

Entity:IsInWorld

Entity:IsInWorld

  boolean Entity:IsInWorld()

Description

Returns whether the entity is inside a wall or outside of the map.

Internally this function uses util.IsInWorld, that means that this function only checks Entity:GetPos of the entity. If an entity is only partially inside a wall, or has a weird GetPos offset, this function may not give reliable output.

Returns

1 boolean
Is the entity in world

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