GM:ShutDown
GM:ShutDown()
Description
Called whenever the Lua environment is about to be shut down, for example on map change, or when the server is going to shut down.
Player:SteamID, Player:SteamID64, and the like will return nil for the listen host here but work fine for other players.
Example
Prints into the players chat: Server Is Restarting.
.
Output: Server Is Restarting. When then the server is Shutting down, etc.