PLAYER
Description
Enumerations used by Entity:SetAnimation
Values
| PLAYER_IDLE | 0 | |
| PLAYER_WALK | 1 | |
| PLAYER_JUMP | 2 | |
| PLAYER_SUPERJUMP | 3 | |
| PLAYER_DIE | 4 | |
| PLAYER_ATTACK1 | 5 | Player attack according to current hold type, used in SWEPs |
| PLAYER_IN_VEHICLE | 6 | |
| PLAYER_RELOAD | 7 | Player reload according to current hold type, used in SWEPs |
| PLAYER_START_AIMING | 8 | |
| PLAYER_LEAVE_AIMING | 9 |
Garry's Mod
Rust
Steamworks
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