Garry's Mod Wiki

PLAYER

Description

Enumerations used by Entity:SetAnimation

Values

PLAYER_IDLE0
PLAYER_WALK1
PLAYER_JUMP2
PLAYER_SUPERJUMP3
PLAYER_DIE4
PLAYER_ATTACK15Player attack according to current hold type, used in SWEPs
PLAYER_IN_VEHICLE6
PLAYER_RELOAD7Player reload according to current hold type, used in SWEPs
PLAYER_START_AIMING8
PLAYER_LEAVE_AIMING9